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Tyler Wilson
TWilson


Location:
Vancouver, Canada

Language(s):
English

Member Since:
March 2008

Last Updated:
12 November 2008

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Crusher
Maya, Photoshop, ZBrush
June 2008


   
This character is just part of a scene I'm working on. He's somewhere between a shambler an iz, and the maxx.

The base mesh was made in Maya. Sculpted in Zbrush. Textures and high frequency nm detail in Photoshop.
This Image has 4 comments on CGTalk >

 
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