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Tyler Wilson
TWilson


Location:
Vancouver, Canada

Language(s):
English

Member Since:
March 2008

Last Updated:
23 August 2010

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Thor - God of Thunder
3ds max, Maya, Photoshop, ZBrush
November 2008


   
Thor was made using Maya, 3dsmax, Zbrush, XNormal, and Photoshop.

He is a game ready character at 8666 triangles. 2048 diffuse, specular, normal map, emmissive, and alpha. 512 diffuse, specular, and normal map for Thor's hammer, Mjolnir.

I'm a fan of Thor and what he stands for. I'm anxiously awaiting the rumored movie in 2010!
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